Massive interactivity updates to all components
This commit is contained in:
130
src/components/IconGrid/IconGridItem.tsx
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130
src/components/IconGrid/IconGridItem.tsx
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import React, {
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useRef,
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useLayoutEffect,
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useEffect,
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MutableRefObject,
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} from "react";
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import { useRecoilState } from "recoil";
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import { motion, AnimatePresence } from "framer-motion";
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import { iconPreviewOpenAtom } from "../../state/atoms";
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import { IconProps, Icon } from "phosphor-react";
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interface IconGridItemProps extends IconProps {
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index: number;
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name: string;
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Icon: Icon;
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originOffset: MutableRefObject<{ top: number; left: number }>;
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spans: number;
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}
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const itemVariants = {
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hidden: { opacity: 0 },
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visible: (delayRef: any) => ({
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opacity: 1,
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transition: { delay: delayRef.current },
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}),
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};
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const whileHover = { boxShadow: "0 0 0 2px rgb(0, 0, 0)" };
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const whileTap = { boxShadow: "0 0 0 4px rgb(139, 0, 139)" };
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const transition = { duration: 0.2 };
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const originIndex = 0;
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const delayPerPixel = 0.0004;
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const infoVariants = {
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open: { opacity: 1, height: 176, marginTop: 4, marginBottom: 4, padding: 16 },
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collapsed: {
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opacity: 0,
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height: 0,
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marginTop: 0,
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marginBottom: 0,
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padding: 0,
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},
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};
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const IconGridItem: React.FC<IconGridItemProps> = (props) => {
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const { index, spans, originOffset, name, Icon, ...iconProps } = props;
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const [open, setOpen] = useRecoilState(iconPreviewOpenAtom);
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const delayRef = useRef<number>(0);
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const offset = useRef({ top: 0, left: 0 });
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const ref = useRef<any>();
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// The measurement for all elements happens in the layoutEffect cycle
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// This ensures that when we calculate distance in the effect cycle
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// all elements have already been measured
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useLayoutEffect(() => {
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const element = ref.current;
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if (!element) return;
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offset.current = {
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top: element.offsetTop,
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left: element.offsetLeft,
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};
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if (index === originIndex) {
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originOffset.current = offset.current;
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}
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}, []);
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useEffect(() => {
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const dx = Math.abs(offset.current.left - originOffset.current.left);
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const dy = Math.abs(offset.current.top - originOffset.current.top);
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const d = Math.sqrt(Math.pow(dx, 2) + Math.pow(dy, 2));
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delayRef.current = d * delayPerPixel;
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}, []);
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return (
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<>
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<motion.div
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className="grid-item"
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ref={ref}
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style={{ order: index }}
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custom={delayRef}
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key={name}
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whileHover={whileHover}
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whileTap={whileTap}
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transition={transition}
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variants={itemVariants}
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onClick={() =>
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setOpen((openName) => (name === openName ? false : name))
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}
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>
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<Icon {...iconProps} />
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<p>{name}</p>
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</motion.div>
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<AnimatePresence initial={false}>
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{open === name && <InfoPanel {...props} />}
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</AnimatePresence>
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</>
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);
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};
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const InfoPanel: React.FC<IconGridItemProps> = (props) => {
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const { index, spans, name, Icon, color, weight } = props;
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return (
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<motion.section
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className="info-box"
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animate="open"
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exit="collapsed"
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variants={infoVariants}
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style={{ order: index + (spans - (index % spans)) }}
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>
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<div style={{ height: "100%" }}>
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<Icon color={color} weight={weight} size={128} />
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<p>{name}</p>
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</div>
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<div style={{ flex: 1, padding: 32 }}>
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HTML
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<pre>{`<i class="ph-${name}${
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weight === "regular" ? "" : `-${weight}`
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}"></i>`}</pre>
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React
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<pre>{`<${Icon.displayName} ${
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weight === "regular" ? "" : `weight="${weight}"`
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}/>`}</pre>
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</div>
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</motion.section>
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);
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};
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export default IconGridItem;
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